About
Lasse Steinbeck
linkedin

Software

Proficient:

Maya

Python

Blender

Unity

C#

Nuke

Renderman

Premiere

 

I can also work with:

Mari

Mel

Photoshop

After Effects

VRay

Cycles

3d Coat (texturing)

GIMP

Houdini

My name is Lasse Steinbeck and I am a technical computer graphics artist. I enjoy technical problem solving and scripting (mainly python and c#) and I work with rigging, 3d modeling, texturing, lighting and compositing.

 

For the past few years I have worked on several small computer games. For some games I did graphics and for others I did programming.

 

I currently work with rigging at Framestore in London.

 

< Download CV >

Work experience

Framestore (2016 - now)

Rigging TD

 

Framestore (2016)

Rigging internship.

 

Less Than Human (2016)

Technical director, rigger and generalist on my bachelor film.

 

Fabelfjord (2015)

Freelance: Lighting, rendering and compositing on project Dunder

 

Mask (2015)

Technical director and generalist on a commercial for Bryd Tavsheden

 

Education

The Animation Workshop (2017 - 2013)

Line of study: Gomputer Graphics Artist

 

Open Workshop (2013 -2012)

 

Anatomy for Artists (2012)

8 week online anatomy course by Scott Eaton

 

Mediaschool, Mercantec (Autumn 2011)

Webintegrator course

 

The Drawing Academy (2011 - 2010)

Classical drawing course

 

Technical Gymnasium (2010 - 2007)

Line of study: Communication